Path to Story, Chapter 27: God’s Toy Maker

Perhaps you are frustrated with the skyrocketing prices of all the new toys and video games out there, or maybe you are tired of trying to find that perfect gift for your kids that they will forget about the very next day, or you’ve become overwhelmed as you try to find anything that won’t turn your kid’s brain into mush, if any of this is the case let me point you to God’s toy maker. It’s a tree, and it’s totally free.

It started with a thought: “There’s got to be something more and better for our kids than staring at a screen.” So one day I challenged my kids to go in the backyard and make a toy out of whatever they could find. I wanted them to go outside and use their imaginations to create something. I tell my kids as often as I can, “Be a creator, not a copier.” So they did. The benefits of doing this are more than I know. Along with storytelling, making their own toy enables kids to get a taste of the power of their own imaginations. A power that seems to get stunted behind flashing lights and sound effects.

There is an oak and a maple tree growing in our backyard, but the one that gave my kids everything including the glue was the pine tree. I didn’t give any plans, just a mission. My kids took an hour or so digging around and collecting stuff in the dirt. They came back with warriors and a princess made from pine branches. They had acorn faces with helmets and were clothed with cloaks made from the leaves. I was impressed and gave them a marker to draw their faces with.

There is no reason to get caught up in the mad dash for the “new”. Parents want to give their kids good gifts, Matthew 7:11. The best of gifts is enabling and equipping them to know the power they have in their own minds. This life is harder than any addiction can distract us from. If our kids wake up to what they can do for themselves they will depend less on gimmicks and will have a more stable ability to navigate the blackouts of life.

So go ahead, have your kids go outside. Quote Bill Murray’s dad from the movie, “Scrooged” and tell your kids, “Get a job and buy yourself a choo-choo!”, or rather, “Go outside and make yourself a choo-choo!” You’ll be saving them from the mentality that they can only have fun if they get whatever the new thing is.

Path 2 Story, Chapter 26: Chapters

If you’ve finally created a character that you and your kids want to keep, or if you have built a world you all want to revisit, or maybe your brain’s too tired to think up everything again, then implementing chapters can be a good and useful option.

When you think about it, chapters are everywhere: books (obviously), or this website, even the episodes of a tv show can be considered as chapters. The characters remain but the story changes. When I think of sitcoms like the Simpsons (“sitcom” itself carries the meaning of- a situation comedy) each episode brings various situations to its characters. It can get pretty funny when Homer gets in a situation that requires a bit of finesse or complicated reasoning to navigate, “D’oh”. That’s when his daughter, Lisa, steps in to save the day.

Grab a stuffed animal and think of a repetitious plotline for your situations, like fear. If your kids scare easily, make it scare even easier. Put it in various situations where it gets frightened, the more ridiculous the better. If you’re careful, you may see your kids rise up to the challenge and calm the stuffed animal down, which may be insightful when the shoe is on the other foot and you need to calm them down when they are scared.

A quick note about using fear: fear can be tricky even while being a useful plotline, you don’t want to terrify your kids and make things worse. For example, if your kids are afraid of spiders, make the stuffed animal afraid of something your kids love, like butterflies. Now two things can happen at this point, one: your kids will help the stuffed animal love butterflies like they do, or two: now your kids are afraid of butterflies. You are the parent, if you don’t know what your kids can handle, go down a step on the developmental ladder of plots as briefly described in chapter 25: baby, toddler, child, etc. If that’s not enough, go two steps down. Remember this is supposed to be fun.

A benefit of implementing chapters to your storytelling is familiarity. Your kids will know what to expect and what their roles are, whether it be to calm and overcome or figure out and solve. In that familiarity, you equip your kids with the tools they need to gain discernment, and when that happens you bring an element of sanity to your home.

You’re welcome.